XCOM 2 has been one of the most anticipated titles of the last year, with fans excited about seeing the first playable units on the battlefield and a new class.
The latest trailer shows off a small army of soldiers at the XCOM base, as the base is the setting for the game.
But it’s not the only playable faction in the game, and there’s more to the story than the characters you see.
In XCOM 2, the player will get to lead the “Buddy Bonus Army”, a squad of soldiers from a variety of different factions who can be recruited to assist in missions.
These missions, called XCOM Base Operations, can take a variety or turn, depending on the player’s squad.
The first XCOM Base Operation involves a squad from the alien faction XCOM, led by Commander Preston Cole.
In the mission, the Commander is tasked with destroying a large alien fortress.
As the Commander takes down the alien base, he gets a bonus objective that will give the player another squad of allied soldiers to help him out.
The next mission, “The Long Game”, takes place during the Battle of Earth, and the Commander finds himself tasked with protecting a group of allies from an enemy attack.
The enemy attack forces the Commander to infiltrate a nearby city, and while the Commander’s allies can be destroyed in the city’s tunnels, the enemy’s forces can’t.
It’s a big mission, but the Commander doesn’t have a ton of resources to pull from.
“I’m not the type to just go to a small outpost, like I used to in XCOM 2,” the Commander tells the player, referring to the previous XCOM Base Operative.
“I’ll be in a big city, a big operation, and I’ll need resources to support my guys.
So it’s a little bit more about resources, not just about resources but about making sure I have a place to stay.
It’s going to take me a little while to find out how to use my resources properly.”
In this mission, players get to see a little more of the Commander and the allies.
In order to accomplish the mission’s objectives, the team will need to take on several enemies at once.
This enemy team is a mix of aliens and humans, and it’s led by the Commander himself.
When the Commander infiltrates a city, the aliens will be able to pick up an item from the ground or through the sewers.
The player can use this item to move through the city, which will help him infiltrate the enemy base.
Once inside the base, the players can use a variety and powerful weapons.
While it’s possible to simply take down the enemy, it’s easier said than done, as a few enemies are actually hostile.
The Commander can take on this enemy team with a limited supply of weapons and ammo.
The most important piece of advice to the Commander: take the enemy on as you can, but don’t just rely on the aliens to help.
It’ll take time to learn the game’s system of progression and how to fight against enemy types, but eventually, the XCOM Team will be ready to take down these enemies.
Another important piece to the XCOM Base operation is the use of a weapon called the “XCOM Gun”.
This gun is used to destroy enemy bases and buildings, as well as kill hostile units.
This is something the Commander can use, but he’ll need to aim it carefully.
The Gun fires explosive projectiles, which can kill or disable enemies.
The next mission in the XCOM Campaign is called “The End of the Line”, and the Commanders team has just about given up on the mission.
It is a small mission, and he’ll only be able take out the base that is nearby.
After the Commander has the base secured, he and his squad can head to the next mission.
The team is tasked to capture the alien artifact, known as the “Gem”.
The artifact is an alien weapon that will make XCOM stronger.
The Artifact is located in the alien city of Orreon.
The squad must infiltrate a large building, but they can use some of the weapons they collected to take out a guard.
The second mission, called “Danger Zone”, takes the team to a large city that is full of enemies.
It looks like XCOM will be facing off against a large horde of aliens.
The aliens will also have a weapon, the “Chroniton”, that can be used to weaken the XCOM team.
Finally, there is the last mission, which is called the final “End of the Lines” mission.
This mission is called The Fall, and as the Commander looks out over the XCOM soldiers, he sees that his team is down to just two people.
XCOM will have to find a way to save the XCOM Headquarters.
The Headquarters is a big base, and once the mission ends, it will become the base for the new XCOM Unit. We